The Room VR: A Dark Matter
The British Institute of Archaeology, London, 1908: The disappearance of a distinguished Egyptologist prompts the police to investigate the unknown. You'll explore cryptic places, examine fantastic devices and discover an extraterrestrial discovery that blurs the line between reality and illusion. Designed from the ground up for the unique possibilities of virtual reality, players can immerse themselves in the creepy world of The Room and interact with the strange devices in this immersive new chapter.
Story
The British Institute of Archaeology, London, 1908: The disappearance of a distinguished Egyptologist prompts the police to investigate the unknown. You'll explore cryptic places, examine fantastic devices and discover an extraterrestrial discovery that blurs the line between reality and illusion.