Samorost 3

Samorost 3

Samorost 3 is an exploration adventure and puzzle game from the award-winning creators of Machinarium and Botanicula. Journey through space to nine unique worlds full of colorful challenges, creatures and surprises to discover, brought to life with beautiful artwork, sound and music.

Story

Samorost 3 begins with a magic flute falling near the gnome's house. The gnome decides to find out where it came from and goes on a journey through the cosmos. He talks to an engineer and asks him to build a toadstool rocket, which he assembles from parts he found on his home planet.The gnome flies from planet to planet and meets many creatures, whom he helps with their problems using the flute. Finally, the gnome discovers two illustrated books and learns that the flute belongs to four monks. Not long ago, the monks lived in peace until a giant orange space octopus came out of a black wormhole and began devouring planets. The monks saw the kraken coming and consulted an engineer (the same one from the gnome's home planet) to build a three-headed water space ship, controlled by the flutes on its back, that would allow them to fly, and a mechanical knight, powered by a black sphere, to fight the kraken and save the universe. The knight disassembles and kills the octopus, then lies down to sleep on a moon, and the orb is locked away and protected by a guardian monk. In the second book, one of the four monks uses his flute to create evil spirits, and the other three monks banish him for it. He secretly takes the spaceship and turns it into a three-headed, fire-breathing mechanical dragon. Flying on the dragon, he snatches the other three flutes from the monks and drives the monks out of their mountain castle. However, one of the flutes flew away, and that is the flute that landed on the gnome's planet. He then uses the dragon to consume good spirits he finds on other planets, and then seizes the black orb so that the knight cannot be awakened. The gnome finally reaches the monks' planet, secretly steals the black orb from the evil monk, and uses it to reawaken the mechanical knight, who then slays the dragon, presumably killing the evil monk in the process.The gnome celebrates by playing music with the remaining three monks, who reward him with the power to immediately travel across all planets and return the black orb to its guarded lair.The gnome finally returns to his home planet to greet his dog.