Only If
Only If is a surreal first-person adventure puzzle game. You'll take on the role of Anthony Clyde, who wakes up in a strange bed after a night of partying and can't remember the events of the previous night. Unfortunately, it's not easy to escape from this unfamiliar, opulent environment, since an invisible, threatening enemy, equipped with a radio, will stop at nothing to block Anthony's way at every turn. The game mechanics are designed to be experimental and unpredictable, defying the logic of "what you see is what you get". Does the environment around you change, or is it your imagination? Does a jump take you to your death or save you? Could the wrong answer actually turn out to be the right one? In Only If, you will fail often, you will die often, and you will undoubtedly be confused. Or will you?