Monument Valley

Monument Valley

In Monument Valley, the player guides the player character Princess Ida through mazes of optical illusions and impossible objects, called "sacred geometry" in the game, while she is on her way to be forgiven for something. The game is presented in isometric view, and the player interacts with the environment to find hidden passages while Ida gets to the map's exit. Each of the ten levels has a different central mechanic. Interactions include moving platforms and column animals, and creating bridges. The player is guided indirectly by design elements such as colors and directly by crows blocking Ida's path. Critics compared the game's visual style to a vivid drawing by M. C. Escher and Echochrome. The game includes a camera mode that lets the player roam the level to take screenshots. This includes filters à la Instagram.

Story

An illusory adventure with impossible architecture and forgiveness.