Midvinter
In this cozy little point-and-click tale, you're a gnome on an abandoned farm. When you realize that people live there again, you become useful again - but also that you'll have to work harder than ever to protect them from the dark creatures that lurk in the forest. You may even have to ask some of the fair folk for help. But their help comes at a price... The game is heavily based on Swedish folk lore and was inspired by artists like John Bauer and Alvaro Tapia. It uses puzzles and riddles to tell its story, and there are several different endings. The player will also experience unique music and a captivating voice-over, and discover a part of Swedish history, since the game is set in the 19th century - a time when over a million people left the country to escape hunger and build a new life. This game was developed by one person, Anna Jenelius, within 6 months - together with composer Douglas Holmquist, who made the wonderful music. It is suitable for everyone who wants to experience an atmospheric and cozy fairy tale that may remind you of the stories you heard as a child.
Story
When Nisse the gnome wakes up one evening, he discovers a light shining through a crack from the human's house above him. After being abandoned for a very long time, the farm seems to finally have new owners - and there's a child on the way, too! Nisse, however, is not the only one who notices. When he sets out to explore the farm, he encounters a forest troll who tells him that she plans to steal the human child as soon as it is born. It's up to Nisse to gather enough strength to stop her - or ask the Skogsrå, the guardian of the forest, for help.