Magic Carpet 2: The Netherworlds
Magic Carpet 2: The Netherworlds was the successor to the successful but underrated Magic Carpet game. It fixed many of the design problems of the first Magic Carpet. The basic concept of the game is the same as Magic Carpet: The player can build a castle, collect mana, destroy creatures for their mana, and fight rival wizards. Night and underground levels were added, which not only toned down the repetition of the predecessor, but also accompanied the progression of the story described before each level. However, there are no rival wizards in the underground levels. Besides, there are several secret entrances to reach hidden levels, where the player can get more spells and experience. Unlike its predecessor, the game also went further by completing various missions, such as reaching checkpoints and destroying certain buildings/monsters, instead of simply collecting mana.