Killer Instinct
Killer Instinct is a fighting game developed by Rare and published by Midway and Nintendo. It was released as an arcade game in the fall of 1994 and ported to the Super Nintendo Entertainment System (SNES) and Game Boy the following year. The plot of the game is about an all-powerful corporation that organizes a fighting tournament. The story was picked up in a limited comic series by the short-lived publisher Acclaim Comics. Killer Instinct contains several gameplay elements that are unique to fighting games of the time. Instead of fighting each other in best-of-three rounds, each player has two life bars. The player who depletes the other player's life bars first wins the match. The game also introduced "auto-doubles", a feature that allows players to press a specific sequence of buttons to have characters automatically perform combos against their opponents. The game also features "combo breakers", special defensive moves that can interrupt combos.
Story
Ultratech is a very powerful megacorporation that holds a tournament called Killer Instinct. Besides the regular participants, experimental creatures created by Ultratech also fight in the tournament to test their strength. Ultratech also discovers a technology that can be used to build bridges between dimensions, and frees a two-headed, one-eyed satyr monster named Eyedol from this dimensional prison.
Fans
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