Ken Follett's The Pillars of the Earth
England, 12th century: The monk Philip becomes prior of the small abbey of Kingsbridge. At the same time, a boy named Jack is raised by his outlaw mother in the woods. His apprenticeship as a stonemason paves the way for him to become a great architect. Soon his steps lead him to Kingsbridge, where he will build one of the greatest cathedrals England has ever seen. Aliena and Richard must survive on their own after the siblings' father, the Earl of Shiring, is imprisoned and murdered. Aliena vows to make her brother the rightful heir and Earl of Shiring. Like Jack, her path leads her to Kingsbridge. Aliena uses her expertise as a craftswoman to help build the cathedral and falls in love with Jack. But Kingsbridge and its people are in grave danger. Philip's rivals, Bishop Waleran and Wiliam, a vengeful nobleman disowned by Aliena, see the town and its rise as a thorn in their side. They want to see Kingsbridge burn. The game adaptation of the world bestseller "The Pillars of the Earth" is the first joint project of Daedalic Entertainment and Bastei Lübbe. More than just a complementary medium to the book, this game will retell the story in a new, interactive way. A team of about 20 people is working on a cross-platform adaptation of the bestseller. The authors are also in contact and collaboration with the Follett Office and Ken Follett himself. Daedalic is currently the only studio converting such an epic reading experience into an interactive format. The game itself will be released in 2017, coinciding with the third novel in the Kingsbridge series. The game will be available internationally for PC, Mac, Linux, PS4, Xbox One and mobile devices.