JoJo's Venture

JoJo's Venture

JoJo's Bizarre Adventure is a fighting game developed by Capcom and based on the Japanese manga of the same name by Hirohiko Araki. The games were developed by the same team responsible for the Street Fighter III series. It was originally released in 1998 in the arcade on the CPS-3 arcade system; this version was known outside Japan as JoJo's Venture. An updated version of the game was released in 1999 as JoJo's Bizarre Adventure: Heritage for the Future (ジョジョの奇妙な冒険 未来への遺産 JoJo no Kimyō na Bōken Mirai e no Isan?), making it the sixth and final game to be released for the CPS-3 board. Console versions for the PlayStation and Dreamcast were also released that year. A high-definition version of the game was released on the PlayStation Network and Xbox Live Arcade in August 2012[1]. The game combines Capcom's trademark anime-inspired visuals, as seen in the Darkstalkers series, with the colorful characters and events of Hirohiko Araki's creation, resulting in a highly stylized and detailed visual style. The result is an extremely stylish and detailed visual style. There are also many gameplay mechanics from previous Capcom fighting games, such as the use of power meters for super moves, as well as a brand new Stand mode, which consists of a guardian spirit that accompanies each character and can be summoned or dismissed by the player at will, changing the character's move list and abilities. Original author Hirohiko Araki served as a consultant for the game and created exclusive artwork for the advertising and packaging. Most notably, he developed a new character design for Midler from scratch, as Capcom was interested in using her in the game and she had only been vaguely depicted in the original manga.