GunBound
GunBound is a turn-based artillery game that has characteristics of two-dimensional games and ballistics simulations. In GunBound, players are assigned to two opposing teams that take turns firing at each other with vehicles called "Mobiles" in GunBound. Each mobile has three unique weapons, labeled "1", "2" and "SS" (Special Shot). Factors such as the nature of the terrain, wind currents and elemental phenomena force players to constantly change their aim and trajectory settings while rethinking their strategy. GunBound also has a "delay" move system that is affected by the mobile, weapon and/or item the player is using - using items or waiting for actions will result in a longer wait until the next move.