Gravity Bone
Gravity Bone is a free first-person adventure game developed by Brendon Chung and his studio Blendo Games and released in August 2008. The game uses a modified version of id Software's id Tech 2 engine, originally used for Quake 2, and includes music from films by director Wong Kar-wai, originally performed by Xavier Cugat. Four versions of the game were produced during the year-long development period; the first contained more common first-person shooter elements than the released version. Later versions took a new direction and included more spy-oriented gameplay. Gravity Bone was praised by video game journalists. Charles Onyett of IGN called it "a pleasure to play" and drew comparisons to games like Team Fortress 2 and Portal. The game was praised for its cohesive story, atmosphere, and its ability to hold the player's interest in a very short period of time without feeling rushed or incomplete. It received the "Best Arthouse Game" award at Game Tunnel's Special Awards in 2008. A sequel, Thirty Flights of Loving, was released in 2012.