Grand Prix
The player controls a Formula 1 car in a time trial on one of four race tracks, each with a different difficulty level. The difficulty level is determined by the length of the track, the number of cars and oil spots on the track, and the number of bridges to cross. The player sees the race from a top-down perspective, and the screen scrolls from right to left. The player's car maneuvers only on the vertical axis, losing some speed. The joystick button is the gas pedal: when you press it, you accelerate, and when you release it, you slow down. When you press the joystick to the left, the brake is applied. The transmission audibly shifts as the player's car accelerates and decelerates. Grand Prix is a time trial, and the competing cars are obstacles rather than competitors in the battle for the finish line. The player's car can easily overtake the other cars, but if it collides with one, its speed drops below that of the car it hit. If you drive over an oil slick, the player's car will skid slightly, but will not slow down. Once per scale mile, the player crosses a narrow bridge over blue water. If he collides with a wall of the bridge, the car is stopped and the player must slowly gain speed to continue.