Global Gladiators

Global Gladiators

Global Gladiators (also known as Mick and Mack: Global Gladiators) is a 1992 platform game from Virgin Interactive, originally programmed for the Mega Drive/Genesis by David Perry (who had already moved to the United States by this time and was working at the newly formed Virgin Games USA development studio) and eventually ported to the Sega Master System, Sega Game Gear and Commodore Amiga by other Virgin Interactive teams in Europe (with the help of Graftgold and Krisalis Software). A port for the Super Nintendo was also in development, but was never completed for unknown reasons, although a prototype exists on the Internet. The game is loosely based on the McDonald's fast food chain and has a strong environmental message. A Game Boy port of the title was also fully developed (by Damian Stones of Climax), but was never released for the same legal reasons as the Super Nintendo port. In single-player mode, the player controls Mick or Mack through four worlds: Slime World, Mystical Forest, Toxi-town and Arctic World. Each world has several sub-sections in which the character must collect a certain number of golden arches to progress. They are guided by Ronald McDonald, who appears at the beginning and end of the game. The characters are armed with a Super Soaker-like weapon that shoots sticky projectiles. The game engine is the same one used in other Virgin Interactive games such as Cool Spot and Disney's Aladdin, as all of these games (Mega Drive/Genesis versions) were developed by David Perry's programming team, which later became Shiny Entertainment.