Cloud Gardens
A chilling game of overgrowing abandoned wasteland dioramas with plants. In Cloud Gardens, players must use the power of nature to overgrow lo-fi scenes of urban decay and artificial landscapes. By planting seeds in the right places, they can create small overgrown dioramas of brutal beauty, salvaging and reusing hundreds of discarded items to create unique structures that nature can reclaim. Players can immerse themselves in a relaxing sandbox mode with no objectives, where they can simply enjoy their own creativity and create beautiful scenes, or they can face a six-chapter "campaign" in which the goal is to balance nature and the manufactured, covering each scene with salvaged objects and lush vegetation. This is a relaxed game in which the player can enjoy his own creativity. The player's task is to completely cover the scene with plants. As you overgrow the objects, a meter fills up to show your progress. You'll get objects to expand the scene. These objects contribute energy to the growth of the plants, but you'll also have to cover them with foliage to complete the stage and create a balance between nature and the manufactured. Featuring generative soundscapes by Kingdom Series composer Amos Roddy.