Big Rigs: Over the Road Racing
Big Rigs: Over the Road Racing (often referred to simply as Big Rigs) is a 2003 third-person racing game developed by Stellar Stone and published by GameMill Publishing for Microsoft Windows PC systems. The game was released as a largely unfinished product and many parts of it do not work properly at all. The packaging of Big Rigs states that the main objective of the game is to race a semi-truck (colloquially known as a "big rig") to safely deliver the illegal cargo that the vehicle is carrying, while avoiding the local police. In reality, there are no police in the game, no such targets are given in the game itself, and no cargo is attached to the truck.[1] Much of the game instead revolves around the player racing his truck against other drivers to the finish line; however, in the earlier versions, the player's computer-controlled enemy vehicles have no AI and never move from the starting position. In a later version, the computer-controlled opponent races around the track but stops just before crossing the finish line. The timer in the game is merely aesthetic and has no effect on the gameplay. Also, due to the lack of collision detection, there are no obstacles to move through in the game, and the player can move through the environment and leave the game altogether. Big Rigs: Over the Road Racing has been slammed by critics. Criticism is mainly directed at the game's "glaringly unfinished"[2] state: lack of collision detection and frequent violations of the laws of physics, frequent and serious software bugs, poor graphics, and a great lack of functionality. As a result, the game is now widely considered one of the worst video games of all time