Arc of Alchemist

Arc of Alchemist

The desert role-playing game is set in a destroyed world with a sci-fi atmosphere and is designed by world-renowned illustrator Yoshitaka Amano. The scenario was written by Yukinori Kitajima (428: Shibuya Scramble and Senran Kagura).

Story

A small kingdom, no more than a hundred years old... Quinn Bravesford leads her soldiers for the sake of her country her soldiers into battle against the enemy nations. She is a young, courageous tactician and an excellent commander. One year, the king declared that he was sending a large-scale exploration team to the Desert of Beginnings. And so Quinn was chosen to lead this mission. Today is the start of the mission. In a few hours, Quinn prepares to set off with her team. Quinn stares at the ancient alchemical device, the Lunagear, in her hand. According to ancient legends, once the Lunagear is equipped with the four orbs, it will unleash the great power that will save mankind. There is only one orb in Quinn's Lunagear. ...But this is only a legend. Some believe in this story, others do not. Dangerous creatures and machine dolls roam the desert, one of the enemy nations, the Principality of Neuhaven, has sent its military in search of the Great Power. I must do everything in my power to ensure that my friends survive the machine-infested desert. I must fight for the hope of those who believe in the existence of the Great Power. That is my duty as a soldier. I will live fully now. Quinn steeled herself, but still she couldn't help but doubt the existence of the Great Force.